![]() Hermann Hesse’s ‘The Glass Bead Game’ is probably his greatest novel, his deepest, most intriguing, most hackerish in spirit. ![]() It combines a theory of history and education with lessons in Zen, meditations on the enduring power of institutions, friendship, duty and excellence, forays into the psychology of genius, a description of life at a hacker paradise like the 1960s MIT, and an intriguing vision of a fictional game that seems like a cross between a unified field theory, a lisp s-expression tree, predicate calculus and generative art, all in one: a unified, grand Lego of the mind, the ultimate programming language of the universe. This is the first of a series of posts about Hermann Hesse’s novel The Glass Bead Game and its relation to hacker culture and modern times. It combines a theory of history and education with lessons in Zen, meditations on the enduring power of institutions, friendship, duty and excellence. ![]()
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